Link's sword movements are mapped to the direction the Wii Remote is flicked by the player, and other moves include a forward thrust and a stab. įighting enemies, which appear in both the overworld and dungeons, relies on Link's use of his sword and shield. Standard navigation takes place from a third-person perspective, while the Dowsing search function switches to a first-person view: Dowsing scans an area for a selected object, with new Dowsing objectives appearing depending on game context. When depleted entirely, Link's movement speed is reduced and he is left vulnerable until the meter refills. Sprinting and other actions such as climbing and carrying heavy objects are limited by a stamina meter, which recharges after a few seconds when not performing actions that drain it. In addition to his standard pace, Link can sprint for short distances. The Nunchuck is also used to make Link perform a forward roll. Jumping across gaps and scaling ledges happen automatically within context. The greater majority of gameplay mechanics revolve around use of motion controls: these include camera control with the Nunchuck and general hotkey actions and movement linked to the Remote. Link is controlled using the Wii Remote and Nunchuk, and the Wii MotionPlus expansion device is required to play. The Legend of Zelda: Skyward Sword is an action-adventure video game in which players take on the role of series protagonist Link through a series of overworlds populated by monsters and navigating dungeons featuring puzzles and further enemies including dedicated bosses. The game's visuals were inspired by artists such as Paul Cézanne, while its controls were tailored exclusively for the Wii MotionPlus. Link flies on his Loftwing bird through the sky. Feedback on the game later influenced the development of the next entry for home consoles, Breath of the Wild. The 2021 remaster sold a similar number on the Nintendo Switch. It was a critical and commercial success, receiving perfect scores from multiple journalistic sites, winning and receiving nominations for numerous industry and journalist awards, and selling over three million copies worldwide. It was the first Zelda game to use a live orchestra for the majority of its tracks, with music composed by a team led by Hajime Wakai and supervised by Koji Kondo.Īnnounced in 2009, Skyward Sword was planned for release in 2010 but was delayed to 2011 to further refine and expand it. The implementation of Wii MotionPlus proved problematic for the developers, to the point where it was nearly discarded. The art style was influenced by the work of impressionist and post-impressionist painters, including Paul Cézanne. Many aspects of the game's overworld and gameplay were designed to streamline and populate the experience for players. Multiple earlier Zelda games influenced the developers, including Twilight Princess, Ocarina of Time and Majora's Mask. Link, a resident of a floating town called Skyloft, sets out to rescue his childhood friend Zelda after she is kidnapped and brought to the surface, the abandoned lands below the clouds.ĭevelopment took around five years, beginning after the release of Twilight Princess in 2006. A mainline entry in The Legend of Zelda series, Skyward Sword is the first game in the Zelda timeline, and details the origins of the Master Sword (created from the Goddess Sword), a recurring weapon within the series. The mechanics and combat, the latter focusing on attacking and blocking with sword and shield, are reliant on the Wii MotionPlus peripheral. Taking the role of series protagonist Link, players navigate the floating island of Skyloft and the land below it, completing quests that advance the story and solving environmental and dungeon-based puzzles. A high-definition remaster of the game, The Legend of Zelda: Skyward Sword HD, was co-developed by Tantalus Media and released for the Nintendo Switch in July 2021. The Legend of Zelda: Skyward Sword is an action-adventure game developed and published by Nintendo for the Wii in November 2011.
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